TFT Set 4: Fates is finally releasing the new Fates mechanic with patch 10.21.We can help you for find to your tft best comps set 4 10.21.
TFT BEST COMPS Set 4 10.21
We will update tft best set 4 comps when patch is came.
Brawler Ashe – S Tier
This comp uses a tanky frontline of Brawlers with Ashe as the main carry. Warwick is also a very strong carry Hunter alongside Ashe, and this team can easily fit in stronger units like Lee Sin and Sett.
When to make
Make this comp if you find a good amount of attack damage items so Bows, Swords, and Gloves
GAME PLAN
Early Game
In the early game, you mainly want to get 2 Brawlers up and running. Any backline will do, but Moonlight transitions well into a level 5 Sylas addition.
Mid Game
In the mid game, you can use Aphelios to transition into Hunter while maintaining Moonlight. If you find an early Ashe, you can drop a Brawler or hit level 7 to keep Moonlight and Hunter. Once you find Warwick and Ashe, you can drop Moonlight and build toward the level 8 comp.
ADDITIONAL COMP TIPS
- Ashe will be very defenseless as the only backline unit, so if there are Assassins or Shades, put a few units in the backline to take early aggro.
Formation
Shade Spirit Bomb – A Tier
This comp slow rolls at level 7 in order to find Zed 3. By combining him with 4 Spirit, he gains a ton of attack speed and steals lots of attack damage.
When to make
Go for this comp if you have good Zed items or find a Chosen Zed. Chosen is not required, but it will help.
GAME PLAN
Early Game
For the early game, any mix of units will do. Two frontline and two backline are generally recommended.
Mid Game
In the mid game, you should build upon what unit you already have. If you find Zed and Eve, that will be great as you can start transitioning into the comp.
ADDITIONAL COMP TIPS
- Ahri is put in the front of the comp only if she has Guardian Angel. This allows her to cast very quickly to get the attack speed ramping up.
- It can be a bit rough to transition into this comp, but make sure to constantly play your strongest board and not only buy units for the comp.
Formation
Vanguard Mystic Ahri – A Tier
This comp utilizes a Chosen Mystic or Chosen Vanguard unit in order to hit 4 Vanguard 4 Mystic. This comp looks to stall long enough for Ahri to one shot enemies with her ability.
When to make
Go for this comp if you have good Ahri items, mainly Jeweled Gauntlet, and find a Chosen Vanguard or a Chosen Mystic.
GAME PLAN
Early Game
In the early game, you can run almost anything, but Sharpshooters and Vanguards provide a solid base to go for. Nidalee can be your early item holder for Ahri items..
Mid Game
Continue playing the strongest board you can make, while setting up to transition into Ahri when you find her. You can continue running the sharpshooters and add in some Mystic and Spirit units at this point.
ADDITIONAL COMP TIPS
- Chosen Vanguard is preffered for this comp as if you have a Chosen Mystic, you will have to drop either Shen, Zilean, or Cassiopeia for a unit like Hecarim who will not provide much in the late game.
- Don’t go for Mage’s Cap as of patch 10.19. Mage’s Cap will let Ahri cast twice, but her cast time is quite long and you don’t want her splitting damage by hitting two different areas with her ability. You want to have the biggest impact possible with her ability in order to one shot enemies.
Formation
6 Enlightened – A Tier
This comp uses a Chosen Enlightened unit to run 6 Enlightened. This allows carries like Talon and Morgana to cast a lot of times, dealing a lot of attack and magic damage.
When to make
Go for this comp if you find an early Chosen Enlightened unit or find an early Talon/Morgana.
GAME PLAN
Early Game
Lissandra can hold units for Morgana in the early game. You can use just about any early game units, but remember to pick up Enlightened units where you can.
Mid Game
In the mid game, you can run units like Irelia and Lux which will help a lot with the transition. After this point, slowly add in units like Talon and Morgana where you can.
ADDITIONAL COMP TIPS
- Talon and Morgana are both amazing carries that use items well. Slap magic damage items on Morgana and attack damage items on Talon.
- This comp can be difficult to transition into since Enlightened units don’t fare well in the early game. As such, run any strong units you find early to eventually transition into the comp.
Formation
6 Cultist – A Tier
This comp looks to run 6 Cultist instead of 9 to fit together more synergies. Kennen is a very powerful mid game carry that can snowball the comp very well.
When to make
Go for this comp if you find an early Chosen Cultist or find good Kennen items early on.
GAME PLAN
Early Game
You can run lots of units early on, but Kalista will be a good early carry alongside a Duelist in order to transition into Cultist easily.
Mid Game
By level 6, you should ideally have a Chosen Cultist by this point. This allows you to have 6 Cultist along with another synergy to run. Kennen will be the best mid game addition even without items, so look out for him.
ADDITIONAL COMP TIPS
- You need a Chosen Cultist in order to complete the team at level 8. It can be any Cultist really, but you can opt to wait for a Chosen Kalista or Elise as they make the end game team comp.
- Kennen is a very potent mid game carry that synergizes well with Elise and Aatrox. If you don’t have good Kennen items, you can replace him with a unit like Sejuani or opt to go for 9 Cultist instead.
- You have a few options to replace Kennen in the late game. Lee Sin can be added if you itemize Kalista or Azir can replace Kennen as a straight upgrade. If you can hit level 9, you can add in Lillia and Thresh over Kennen to hit 4 Dusk and use Riven as another comp carry.
Formation
Sharpshooters – A Tier
This comp revolves around Sharpshooters and Teemo as the main carry. You can opt to slow roll at 7 for Teemo carry, or at level 5 for Vayne and Nidalee carry.
When to make
Go for this comp if you find lots of early Sharpshooters and have good items for Teemo or Vayne.
GAME PLAN
Early Game
Look for a simple frontline and backline combination ideally with Sharpshooters.
Mid Game
At level 6, you want to add in 4 Sharpshooters to beef up your damage. This will likely be with Jinx and Teemo.
ADDITIONAL COMP TIPS
- If you find lots of copies of Vayne and Nidalee, you can opt to slow roll at 5 to put carry items on Vayne instead. This would be items like Runaan’s Hurricane, Guinsoo’s Rageblade, and Rapid Firecannon.
- This comp can run 4 or 6 sharpshooters. With no Chosen, you can run the 8 unit comp shown above, but with a Chosen Sharpshooter you can run all 5 Sharpshooters to hit 6 along with 2 Vanguards and an extra unit of your choice.
Formation
When Release TFT Set 4 in Server ?
These are what we know about TFT Best comps 10.21 set 4, LOL patch 10.22 Notes and LoL Meta 10.21 you can find here. Keep following for patch notes 10.21 and TFT BEST COMPS 10.21 when new changes will come we’ll be sharing it with you.